Video game designer, worked as a reviewer in the trade press in the 1990s. He later joined the Bucharest office of Ubisoft, where he worked on games from the series Silent Hunter, Tom Clancy’s H.A.W.X. and Assassin’s Creed. Today he runs Killhouse Games, where he’s the main designer of the award-winning tactical game Door Kickers.
[ Killhouse Games ]